One knob, many shapes
Some filters have no fixed shape. Morph glides from low-pass through a notch to high-pass on one knob, the Multimode steps through fifteen modes, and the low-pass gate closes the tone and the level together, so it plays the note as well as filtering it.
- Sweep Morph from low-pass through the notch to high-pass
- Step through the Multimode’s fifteen modes
- Make a plucked, woody note with the low-pass gate
01Morph: three shapes on one knob
Choose Morph on the Type row and the Slope row turns into a Morph knob. It glides one filter through three of the classic shapes of Module 5: low-pass at 0, notch in the middle, high-pass at the top.
Morph: one knob from low-pass through the notch to high-pass
In KiMiA: 06 · Morph Pad

- Morph the type, Morph
- Morph the shape: low-pass, through notch, to high-pass
- Cutoff the frequency every shape works around
- Resonance the peak, as on the classic types
Between the marks you get a blend, and the knob shows it (“Low → Notch”, then “Notch → High”). The notch is the low-pass and the high-pass added together at full level, so in the middle the bass and the treble both stay and only the band around the cutoff drops out. The loudness stays even all the way, so you can move Morph while you play without the sound jumping. The band-pass, which the original filter kept on a switch of its own, is KiMiA’s Band-pass type.
Filter 1’s Morph knob is also a destination in the Sound Matrix (Filter 1 morph). 06 · Morph Pad routes Modulator 1, a slow triangle, to it: the pad walks from dark to hollow to thin and back over about seven seconds. Module 8 shows how to build that route yourself.
02Multimode: fifteen modes from one loop
The Multimode type follows the four-stage filter of the big multimode polysynths of the mid-1980s. It mixes the loop’s input and its four stages in different proportions, and each mix gives a different mode. Its Mode knob, in the Slope row’s place, has one every fourteenth of its travel, and shows each by name:
Four of the Multimode’s fifteen modes
| Mode on screen | Shape | Use it for |
|---|---|---|
| Low 4-pole to Low 1-pole | Low-pass, 24, 18, 12 and 6 dB | Round to open: pick the steepness by ear |
| Band 4-pole, Band 2-pole | Band-pass, narrow and wide | Narrow or wide nasal tones |
| High 1-pole to High 3-pole | High-pass, 6, 12 and 18 dB | Thinning a layer, gently or firmly |
| Notch | Notch | A hollow color |
| Phase | Phase shifter | Keeps every frequency, shifts them in time; moved, it sweeps like a phaser |
| High 2 + Low 1, High 3 + Low 1, Notch + Low 1, Phase + Low 1 | The same shapes with a gentle 6 dB low-pass after them | A thinned or hollow layer with its fizz taken away |
The Multimode gives the 6 dB and 18 dB slopes none of the other types have. Low 1-pole is the gentlest darkening in KiMiA, useful when a pad only needs its fizz taken away.
03The low-pass gate: a filter that plays the note
On most synths the filter sets the tone and the amplitude envelope sets the level. The low-pass gate does both at once. It comes from the West Coast synthesizers, which used a light-sensitive cell, a vactrol, to close a low-pass and a level together. KiMiA’s Low-pass gate (LPG on the Type row) models that cell:
The low-pass gate: tone and level close together
Three things set it apart from every other type:
- Every note starts with the gate closed. The Cutoff, plus everything that moves it, decides how far it opens. From about 4.6 kHz up it plays at full level; below that, the lower the cutoff, the quieter the note.
- It lags. It opens in about 3 ms and closes slowly, more slowly still as it nears the end. That lag is what makes the decay sound woody and natural.
- Resonance stays gentle: it adds a little body, never a whistle.
So the way to play it is a low Cutoff and a big, short strike from the filter envelope. 06 · Gate Pluck sets the Cutoff to its lowest, the filter envelope to 95% with a short decay and no sustain, and leaves the amplitude envelope fully open. Each note is struck open and dies away like a marimba or a bongo.
Touch → brightness works wonders on the low-pass gate: harder playing opens it further, so it gets brighter and louder, as a struck instrument does. Try 2 octaves on 06 · Gate Pluck.
04Try it
- Walk the shapes. Load 06 · Course Init. Set Type Morph, Cutoff 1 kHz, Resonance 40%. Hold a note and turn Morph slowly from Low-pass through Notch to High-pass. Listen to each shape as the knob names it.
- Feel the moving pad. Load 06 · Morph Pad and hold a chord for half a minute. Then set Resonance to 70%: does the movement get clearer?
- Pick a slope. Load 06 · Course Init, Type Multimode, Cutoff 1.5 kHz. Play a chord and step Mode from Low 4-pole to Low 1-pole. Which steepness suits a pad, and which a lead?
- Play the gate. Load 06 · Gate Pluck and play a fast melody. Then raise the filter envelope’s Decay from 0.28 to 0.8 s, and finally raise Cutoff to 2 kHz: why does the pluck stop dying away?